'=============================================================================== '= Copyright 1992 Staz™ Software, Inc. = '= All rights reserved = '= "@Header.INCL" from PG:PRO = '=============================================================================== INCLUDE FILE _aplIncl COMPILE 0,_MacsbugLabels_strResource_caseInsensitive'set by PG:PRO GLOBALS "PG PRO.GLBL"'include standard global file END GLOBALS '=============================================================================== ' Include this file in your other INCLUDES ' to give global access to all of PG PRO's functions '=============================================================================== GOTO"After @Header" DEF FN pGask$(theQuestion$,theAnswer$) USING GLBLask& DEF FN pGautoMenu(menuID,itemID) USING GLBLautoMenu& DEF FN pGblackAndWhite USING GLBLblkNWhite& DEF FN pGbtnAction(theRef) USING GLBLbtnAction& DEF FN pGbuild(wndRefNum) USING GLBLbuild& DEF FN pGcheckName(theMenu,theName$) USING GLBLcheckName& DEF FN pGclose(wndRefNum) USING GLBLclose& DEF FN pGcloseAll USING GLBLcloseAll& DEF FN pGcntrRes(type&,resID) USING GLBLcntrRes& DEF FN pGcountObj(objListID) USING GLBLcountObj& DEF FN pGcursor USING GLBLcursor& DEF FN pGdepthOfPoint(y,x) USING GLBLpntDpth& DEF FN pGdrawControls USING GLBLdrwCtrls& DEF FN pGfield(xLook,yLook) USING GLBLfield& DEF FN pGfindMenu(theTitle$) USING GLBLfindMenu& DEF FN pGfixEditor USING GLBLfixEditor& DEF FN pGfixMenus USING GLBLfixMenus& DEF FN pGframeBtn(theDialog&,theItem) USING GLBLframeBtn& DEF FN pGgetGroup(theRef) USING GLBLgetGroup& DEF FN pGgetItemName$(menuID,itemID) USING GLBLgetIName& DEF FN pGgetObj(objListID,objElem) USING GLBLgetObj& DEF FN pGgetRef(objListID,theRef) USING GLBLgetRef& DEF FN pGgetText$(theDialog&,theItem) USING GLBLgetText& DEF FN pGgetWnd$(resID,recordPtr&) USING GLBLgetWnd& DEF FN pGgetWTitle(theWnd) USING GLBLgetWTitle& DEF FN pGinitRuntime USING GLBLinitRntm& DEF FN pGinsetWnd(t;8,theWndType,rectPtr&) USING GLBLinsetWnd& DEF FN pGmouse USING GLBLmouse& DEF FN pGopenDoc USING GLBLopenDoc& DEF FN pGopenFile USING GLBLopenFile& DEF FN pGpointInObj USING GLBLptInObj& DEF FN pGputObj(objListID,objElem) USING GLBLputObj& DEF FN pGputWnd(resID,recordPtr&) USING GLBLputWnd& DEF FN pGreplaceRes(resHndl&,resTp&,resID,resName$) USING GLBLrepRes& DEF FN pGreplaceXRes(resHndl&,resTp&,resID,resName$,resRef) USING GLBLrepXRes& DEF FN pGsaveAs USING GLBLsaveAs& DEF FN pGsetGroup(theRef) USING GLBLsetGroup& DEF FN pGsetGrow USING GLBLsetGrow& DEF FN pGsetZoom USING GLBLsetZoom& DEF FN pGshowErr(errorNum) USING GLBLshowErr& DEF FN pGtab(shiftDown) USING GLBLtab& DEF FN pGupdate USING GLBLupdate& DEF FN pGuseObjColor USING GLBLuseObjClr& "After @Header"